+ SETS FIRST POINT
+*/
+void Transformer3D::SetFirstTranslation(double* first)
+{
+ _firstPoint[0]=first[0];
+ _firstPoint[1]=first[1];
+ _firstPoint[2]=first[2];
+}
+
+/*
+ SETS SECOND POINT
+*/
+void Transformer3D::SetSecondTranslation(double* second)
+{
+ _secondPoint[0]=second[0];
+ _secondPoint[1]=second[1];
+ _secondPoint[2]=second[2];
+}
+
+/*
+ SETS ROTATION AXIS
+*/
+void Transformer3D::SetRotationAxis(double* axis)
+{
+ _rotationAxis[0]=axis[0];
+ _rotationAxis[1]=axis[1];
+ _rotationAxis[2]=axis[2];
+}
+
+/*
+ SETS ROTATION AXIS
+*/
+void Transformer3D::SetSecondRotationAxis(double axis[3])
+{
+ _secondRotationAxis[0]=axis[0];
+ _secondRotationAxis[1]=axis[1];
+ _secondRotationAxis[2]=axis[2];
+}
+
+/*
+ SETS ROTATION ANGLE